We are looking for a passionate, experienced UI/UX Designer to join our team and elevate the player experience with intuitive, engaging interfaces. As a UX/UI Designer, you will drive design initiatives, from concept to implementation, ensuring seamless integration within Unreal Engine. This hands-on role involves close collaboration with cross-functional teams to deliver high-quality design that enhances gameplay and usability.
Key Responsibilities:
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Feature Design: Design new features and game systems with the player’s needs in mind. Create user flows, information architecture and wireframes.
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Prototyping in Figma: Create interactive prototypes for PC and consoles, and test them with the team.
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High-Fidelity Asset Creation: Prepare polished UI mockups and assets in Photoshop/Illustrator that follow our art style and design system.
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Assets in Engine: Prepare assets for Unreal Engine, including texture atlases.
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UMG: Improve UI layouts and animations in UMG.
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Research & Testing: Work with the UX Research team on playtests and use the results to improve your designs.
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Design System: Help us keep the design system consistent and up to date.
Requirements:
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3+ years of UI/UX experience (at least 1 year in game development, Unreal Engine preferred).
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Game Design Basics: Good understanding of gameplay loops, feedback loops and accessibility.
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Wireframing: Strong wireframing skills and the ability to explain your design decisions.
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Figma: Good knowledge of Figma, including prototyping.
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Photoshop/Illustrator: Very good skills in creating high-fidelity UI mockups and assets.
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User-Centered Design: Strong in usability testing and feature ideation.
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Collaborative & Passionate: Love working with teams and staying updated on gaming trends.
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Strong Aesthetic Sense: Ability to create visually appealing and cohesive designs.
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Passion for Games: Enthusiastic about both creating and playing games.
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English: B2 level in speaking and writing.
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Polish: B1/B2 level.
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On-site work: Willingness to work from our office in Katowice three days a week. This is not a fully remote position.
Pluses:
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Unreal Engine experience in UMG animations and simple UI visual effects.
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Playtesting: Experience in preparing or supporting playtests.
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Experience with version control software (Perforce preferred).
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Multiplayer Game Experience: Track record in creating multiplayer games.
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Multiplatform Development: Experience developing games for PC and consoles.
Salary:
(depending on skills and experience)
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Contract of Employment: 7 550 – 13 800 PLN (gross) or equivalent on a B2B basis
We Offer:
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Flexible Work Hours: Core hours 10:00 – 15:00.
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Hybrid Work Model: 3 days in office, up to 2 days remote.
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Private healthcare and life insurance.
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Co-financed Multisport Cards.
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English Lessons.
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Relocation Assistance (optional).
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No Crunch, No Non-Compete Policy.
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Pet-Friendly Office.
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Co-financed Participation in Conferences/Workshops (treated as work days).
Submission / Portfolio Instructions:
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CV: Required.
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Cover Letter: Optional.
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Portfolio/Reel: Demonstrating relevant skills is required.
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Test: Must be willing to complete a test if requested.