Regular/Senior UI/UX Designer

We are looking for a passionate, experienced UI/UX Designer to join our team and elevate the player experience with intuitive, engaging interfaces. As a UX/UI Designer, you will drive design initiatives, from concept to implementation, ensuring seamless integration within Unreal Engine. This hands-on role involves close collaboration with cross-functional teams to deliver high-quality design that enhances gameplay and usability. 

 

Key Responsibilities:

  • Feature Design: Design new features and game systems with the player’s needs in mind. Create user flows, information architecture and wireframes.

  • Prototyping in Figma: Create interactive prototypes for PC and consoles, and test them with the team.

  • High-Fidelity Asset Creation: Prepare polished UI mockups and assets in Photoshop/Illustrator that follow our art style and design system.

  • Assets in Engine: Prepare assets for Unreal Engine, including texture atlases.

  • UMG: Improve UI layouts and animations in UMG.

  • Research & Testing: Work with the UX Research team on playtests and use the results to improve your designs.

  • Design System: Help us keep the design system consistent and up to date.

Requirements:

  • 3+ years of UI/UX experience (at least 1 year in game development, Unreal Engine preferred).

  • Game Design Basics: Good understanding of gameplay loops, feedback loops and accessibility.

  • Wireframing: Strong wireframing skills and the ability to explain your design decisions.

  • Figma: Good knowledge of Figma, including prototyping.

  • Photoshop/Illustrator: Very good skills in creating high-fidelity UI mockups and assets.

  • User-Centered Design: Strong in usability testing and feature ideation. 

  • Collaborative & Passionate: Love working with teams and staying updated on gaming trends. 

  • Strong Aesthetic Sense: Ability to create visually appealing and cohesive designs. 

  • Passion for Games: Enthusiastic about both creating and playing games.

  • English: B2 level in speaking and writing.

  • Polish: B1/B2 level.

  • On-site work: Willingness to work from our office in Katowice three days a week. This is not a fully remote position.

Pluses:

  • Unreal Engine experience in UMG animations and simple UI visual effects.

  • Playtesting: Experience in preparing or supporting playtests.

  • Experience with version control software (Perforce preferred).

  • Multiplayer Game Experience: Track record in creating multiplayer games.

  • Multiplatform Development: Experience developing games for PC and consoles.


Salary:

(depending on skills and experience)

  • Contract of Employment: 7 550 – 13 800 PLN (gross) or equivalent on a B2B basis

We Offer:

  • Flexible Work Hours: Core hours 10:00 – 15:00.

  • Hybrid Work Model: 3 days in office, up to 2 days remote.

  • Private healthcare and life insurance.

  • Co-financed Multisport Cards.

  • English Lessons.

  • Relocation Assistance (optional).

  • No Crunch, No Non-Compete Policy.

  • Pet-Friendly Office.

  • Co-financed Participation in Conferences/Workshops (treated as work days).

Submission / Portfolio Instructions:

  • CV: Required.

  • Cover Letter: Optional.

  • Portfolio/Reel: Demonstrating relevant skills is required.

  • Test: Must be willing to complete a test if requested.

ID: 140 job_post.published_on: 26/10/2026
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